Working example

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2025-12-15 12:37:50 -05:00
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sdl3/sdl3_surface.odin Normal file
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package sdl3
import "core:c"
SurfaceFlags :: distinct bit_set[SurfaceFlag; Uint32]
SurfaceFlag :: enum Uint32 {
PREALLOCATED = 0, /**< Surface uses preallocated pixel memory */
LOCK_NEEDED = 1, /**< Surface needs to be locked to access pixels */
LOCKED = 2, /**< Surface is currently locked */
SIMD_ALIGNED = 3, /**< Surface uses pixel memory allocated with SDL_aligned_alloc() */
}
SURFACE_PREALLOCATED :: SurfaceFlags{.PREALLOCATED}
SURFACE_LOCK_NEEDED :: SurfaceFlags{.LOCK_NEEDED}
SURFACE_LOCKED :: SurfaceFlags{.LOCKED}
SURFACE_SIMD_ALIGNED :: SurfaceFlags{.SIMD_ALIGNED}
@(require_results)
MUSTLOCK :: proc "c" (S: ^Surface) -> bool {
return .LOCK_NEEDED in S.flags
}
ScaleMode :: enum c.int {
INVALID = -1,
NEAREST, /**< nearest pixel sampling */
LINEAR, /**< linear filtering */
}
FlipMode :: enum c.int {
NONE, /**< Do not flip */
HORIZONTAL, /**< flip horizontally */
VERTICAL, /**< flip vertically */
}
Surface :: struct {
flags: SurfaceFlags, /**< The flags of the surface, read-only */
format: PixelFormat, /**< The format of the surface, read-only */
w: c.int, /**< The width of the surface, read-only. */
h: c.int, /**< The height of the surface, read-only. */
pitch: c.int, /**< The distance in bytes between rows of pixels, read-only */
pixels: rawptr, /**< A pointer to the pixels of the surface, the pixels are writeable if non-NULL */
refcount: c.int, /**< Application reference count, used when freeing surface */
reserved: rawptr, /**< Reserved for internal use */
}
PROP_SURFACE_SDR_WHITE_POINT_FLOAT :: "SDL.surface.SDR_white_point"
PROP_SURFACE_HDR_HEADROOM_FLOAT :: "SDL.surface.HDR_headroom"
PROP_SURFACE_TONEMAP_OPERATOR_STRING :: "SDL.surface.tonemap"
PROP_SURFACE_HOTSPOT_X_NUMBER :: "SDL.surface.hotspot.x"
PROP_SURFACE_HOTSPOT_Y_NUMBER :: "SDL.surface.hotspot.y"
@(default_calling_convention="c", link_prefix="SDL_")
foreign lib {
CreateSurface :: proc(width, height: c.int, format: PixelFormat) -> ^Surface ---
CreateSurfaceFrom :: proc(width, height: c.int, format: PixelFormat, pixels: rawptr, pitch: c.int) -> ^Surface ---
DestroySurface :: proc(surface: ^Surface) ---
GetSurfaceProperties :: proc(surface: ^Surface) -> PropertiesID ---
SetSurfaceColorspace :: proc(surface: ^Surface, colorspace: Colorspace) -> bool ---
GetSurfaceColorspace :: proc(surface: ^Surface) -> Colorspace ---
CreateSurfacePalette :: proc(surface: ^Surface) -> ^Palette ---
SetSurfacePalette :: proc(surface: ^Surface, palette: ^Palette) -> bool ---
GetSurfacePalette :: proc(surface: ^Surface) -> ^Palette ---
AddSurfaceAlternateImage :: proc(surface: ^Surface, image: ^Surface) -> bool ---
SurfaceHasAlternateImages :: proc(surface: ^Surface) -> bool ---
GetSurfaceImages :: proc(surface: ^Surface, count: ^c.int) -> [^]^Surface ---
RemoveSurfaceAlternateImages :: proc(surface: ^Surface) ---
LockSurface :: proc(surface: ^Surface) -> bool ---
UnlockSurface :: proc(surface: ^Surface) ---
LoadBMP_IO :: proc(src: ^IOStream, closeio: bool) -> ^Surface ---
LoadBMP :: proc(file: cstring) -> ^Surface ---
SaveBMP_IO :: proc(surface: ^Surface, dst: ^IOStream, closeio: bool) -> bool ---
SaveBMP :: proc(surface: ^Surface, file: cstring) -> bool ---
SetSurfaceRLE :: proc(surface: ^Surface, enabled: bool) -> bool ---
SurfaceHasRLE :: proc(surface: ^Surface) -> bool ---
SetSurfaceColorKey :: proc(surface: ^Surface, enabled: bool, key: Uint32) -> bool ---
SurfaceHasColorKey :: proc(surface: ^Surface) -> bool ---
GetSurfaceColorKey :: proc(surface: ^Surface, key: ^Uint32) -> bool ---
SetSurfaceColorMod :: proc(surface: ^Surface, r, g, b: Uint8) -> bool ---
GetSurfaceColorMod :: proc(surface: ^Surface, r, g, b: ^Uint8) -> bool ---
SetSurfaceAlphaMod :: proc(surface: ^Surface, alpha: Uint8) -> bool ---
GetSurfaceAlphaMod :: proc(surface: ^Surface, alpha: ^Uint8) -> bool ---
SetSurfaceBlendMode :: proc(surface: ^Surface, blendMode: BlendMode) -> bool ---
GetSurfaceBlendMode :: proc(surface: ^Surface, blendMode: ^BlendMode) -> bool ---
SetSurfaceClipRect :: proc(surface: ^Surface, rect: Maybe(^Rect)) -> bool ---
GetSurfaceClipRect :: proc(surface: ^Surface, rect: ^Rect) -> bool ---
FlipSurface :: proc(surface: ^Surface, flip: FlipMode) -> bool ---
DuplicateSurface :: proc(surface: ^Surface) -> ^Surface ---
ScaleSurface :: proc(surface: ^Surface, width, height: c.int, scaleMode: ScaleMode) -> ^Surface ---
ConvertSurface :: proc(surface: ^Surface, format: PixelFormat) -> ^Surface ---
ConvertSurfaceAndColorspace :: proc(surface: ^Surface, format: PixelFormat, palette: ^Palette, colorspace: Colorspace, props: PropertiesID) -> ^Surface ---
ConvertPixels :: proc(width, height: c.int, src_format: PixelFormat, src: rawptr, src_pitch: c.int, dst_format: PixelFormat, dst: rawptr, dst_pitch: c.int) -> bool ---
ConvertPixelsAndColorspace :: proc(width, height: c.int, src_format: PixelFormat, src_colorspace: Colorspace, src_properties: PropertiesID, src: rawptr, src_pitch: c.int, dst_format: PixelFormat, dst_colorspace: Colorspace, dst_properties: PropertiesID, dst: rawptr, dst_pitch: c.int) -> bool ---
PremultiplyAlpha :: proc(width, height: c.int, src_format: PixelFormat, src: rawptr, src_pitch: c.int, dst_format: PixelFormat, dst: rawptr, dst_pitch: c.int, linear: bool) -> bool ---
PremultiplySurfaceAlpha :: proc(surface: ^Surface, linear: bool) -> bool ---
ClearSurface :: proc(surface: ^Surface, r, g, b, a: f32) -> bool ---
FillSurfaceRect :: proc(dst: ^Surface, rect: Maybe(^Rect), color: Uint32) -> bool ---
FillSurfaceRects :: proc(dst: ^Surface, rects: [^]Rect, count: c.int, color: Uint32) -> bool ---
BlitSurface :: proc(src: ^Surface, srcrect: Maybe(^Rect), dst: ^Surface, dstrect: Maybe(^Rect)) -> bool ---
BlitSurfaceUnchecked :: proc(src: ^Surface, srcrect: Maybe(^Rect), dst: ^Surface, dstrect: Maybe(^Rect)) -> bool ---
BlitSurfaceScaled :: proc(src: ^Surface, srcrect: Maybe(^Rect), dst: ^Surface, dstrect: Maybe(^Rect), scaleMode: ScaleMode) -> bool ---
BlitSurfaceUncheckedScaled :: proc(src: ^Surface, srcrect: Maybe(^Rect), dst: ^Surface, dstrect: Maybe(^Rect), scaleMode: ScaleMode) -> bool ---
StretchSurface :: proc(src: ^Surface, srcrect: Maybe(^Rect), dst: ^Surface, dstrect: Maybe(^Rect), scaleMode: ScaleMode) -> bool ---
BlitSurfaceTiled :: proc(src: ^Surface, srcrect: Maybe(^Rect), dst: ^Surface, dstrect: Maybe(^Rect)) -> bool ---
BlitSurfaceTiledWithScale :: proc(src: ^Surface, srcrect: Maybe(^Rect), scale: f32, scaleMode: ScaleMode, dst: ^Surface, dstrect: Maybe(^Rect)) -> bool ---
BlitSurface9Grid :: proc(src: ^Surface, srcrect: Maybe(^Rect), left_width, right_width, top_height, bottom_height: c.int, scale: f32, scaleMode: ScaleMode, dst: ^Surface, dstrect: Maybe(^Rect)) -> bool ---
MapSurfaceRGB :: proc(surface: ^Surface, r, g, b: Uint8) -> Uint32 ---
MapSurfaceRGBA :: proc(surface: ^Surface, r, g, b, a: Uint8) -> Uint32 ---
ReadSurfacePixel :: proc(surface: ^Surface, x, y: c.int, r, g, b, a: ^Uint8) -> bool ---
ReadSurfacePixelFloat :: proc(surface: ^Surface, x, y: c.int, r, g, b, a: ^f32) -> bool ---
WriteSurfacePixel :: proc(surface: ^Surface, x, y: c.int, r, g, b, a: Uint8) -> bool ---
WriteSurfacePixelFloat :: proc(surface: ^Surface, x, y: c.int, r, g, b, a: f32) -> bool ---
}