package sdl3 when ODIN_OS == .Darwin { @(export) foreign import lib { "./libSDL3.a", "system:Cocoa.framework", "system:OpenGL.framework", "system:IOKit.framework", "system:AVFoundation.framework", "system:CoreAudio.framework", "system:AudioToolbox.framework", "system:CoreHaptics.framework", "system:CoreMedia.framework", "system:Metal.framework", "system:GameController.framework", "system:ForceFeedback.framework", "system:Carbon.framework", "system:CoreVideo.framework", "system:QuartzCore.framework", "system:UniformTypeIdentifiers.framework", } }